Tom Bissell Quotes

Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.

Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom. (Tom Bissell)

Tom Bissell Quotes Pictures

Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.
Tom Bissell Quotes: Games tell stories best when they're elliptical and ambiguous and there's a sense of roaming and freedom.